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Thread Statistics | Show CCP posts - 1 post(s) |

Jenshae Chiroptera
1174
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Posted - 2015.03.30 11:21:43 -
[1] - Quote
Scipio Artelius wrote:Iteration on the sov changes is underway.
The first outline won't be what the final implementation looks like.
If the 4 hours comes about then yeah it will not be what most players want, but we still don't know the final sov updates.
In relation to the NPE comments, I can't disagree with you. Solo play for a new player sucks. There's been a few related threads in recent times. Only the 4 hour window?
The whole Fozzie Logic plan is ludicrous. For a few months people will do a lot of fighting, try hold onto the SOV Then they will fail cascade and give it up, moving into NPC Null and Low Sec. The huge alliances will hold the moons from there. Smaller ones will try feed on the dead carcass of SOV until they get tired of being trolled by the huge alliances.
Eventually, Null will be even more empty and a waste land. CCP will shift server resources to Low Sec and the Moon systems where the fighting occurs.
People will give up on making their own kindoms, bringing down the huge alliances. The huge ones will become shawdows of themselves, like the alliances you see floating around now that used to have SOV but can't grab it any longer.
The game will lose ambitious players and theme park game play will be on its way.
OR
CCP will actually see how terrible it all is, get someone else to take over as "SOV Null game designer" (to sideline Fozzie) and do some emergency patches to fix the huge mess he is about to make.
I am very about the coming changes ... but hey, there is always High Sec Incursions and Worm Holes! 
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1175
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Posted - 2015.03.30 20:03:36 -
[2] - Quote
Serene Repose wrote:What I want to know is, what side am I on? Without Mr. Epeen taking a discernible THRUST, it's difficult to navigate these waters.
Point of curiosity: Is it really true to play in null sec all you have to do is pound on F1 (after you've Ctrl+clicked a target, that is?) Unless of course you become a fleet commander which requires non-stop shouting of indecipherable expletives - true? ..... pretty much. There are other factors, such as:
- remembering to anchor up. - broadcasting for repairs when they target you. - over heating the right modules at the right times. - remembering to take drugs. - fitting your ship according to the latest doctrine - spreading ewar if it is used. - aligning, warping and jumping correctly and not being a lemming.
Then there are always other things to do:
- come up with the doctrines - supply the ships and modules - be a logi achor - be a logi and decide who lives or dies (you can "accidentally"repair enemies sometimes) - fly ewar ships and learn to survive in fleets while essentially 3rd partying on the fight and being extremely useful. - tackling (hero tackling is an activity branch of this)
You can also subdivide roles.
- fleet commander doesn't have to be booster and can just warp the fleet around - ewar squad leaders can warp in and out - target callers can be seperate.
So forth and so on the fleet commander can sit in a squad and pretend to be Picard essentially.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1176
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Posted - 2015.03.31 00:05:14 -
[3] - Quote
Malcanis wrote:Jenshae Chiroptera wrote:Scipio Artelius wrote:Iteration on the sov changes is underway.
The first outline won't be what the final implementation looks like.
If the 4 hours comes about then yeah it will not be what most players want, but we still don't know the final sov updates.
In relation to the NPE comments, I can't disagree with you. Solo play for a new player sucks. There's been a few related threads in recent times. Only the 4 hour window? The whole Fozzie Logic plan is ludicrous. For a few months people will do a lot of fighting, try hold onto the SOV Then they will fail cascade and give it up, moving into NPC Null and Low Sec. If getting lots of fights makes current sov owners fail-cascade, then so much the better. My experience is that long intervals of getting no fights that mean anything is what actually leaves alliances vulnerable to fail-cascading. Low Sec 2.0
Different strokes and folks. Low Sec is already a tiny niche. They aren't going to suddenly fill Null Sec.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1176
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Posted - 2015.03.31 01:22:47 -
[4] - Quote
Tyberius Franklin wrote:... flood of 1 man corps ... CEO gets the assets dropped in station with them and ISK to wallet then the corp auto disbands if 5 different IPs don't log in every 5 days. 
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1177
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Posted - 2015.03.31 01:32:04 -
[5] - Quote
Kaldi Tsukaya wrote:... I would prefer the 1-man corps to all the NPC corp characters we have now. It is a start... Set all the major NPC corps to red, the newbie ones to orange and go on a suicide ganking spree with the whole of Low Sec. 
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1178
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Posted - 2015.03.31 11:42:22 -
[6] - Quote
d0cTeR9 wrote:... that defeat the original purpose for many of us training and buying those supers.... Fortunately, capital pilots are a minority and they are often alts.
Supers and Titans are especially broken. Stop expecting god mode in EVE. That was never promised.
I think that the best thing to do would be delete Supers and Titans, give the pilots back all the skill points for them and a pile of other ships to redeem in any station.
They can re-purpose the graphical assets, for example; Titans can become good at different e-war depending on race against dreadnaughts. They could also be allowed some two command links that do +2.5% more than regular boosters manage. Meanwhile, super carriers can be exceptionally good at moving rigged ships for people to re-ship or swop ships, their offensive abilities drop to 5 fights / bombers at a time and they get hard capped at 80% resists.
Dooms Day devices can be changed to only take off 50% of eHP and can only be used once. So, you need good support to capitalise on that ... or simply remove them completely but people will whine about losing their carebear powers.
What ever CCP does, they should rip the bandaid off fast and bleed a few customers. The new players won't know andy different, only imagine what the fading veterans say until it passes away like Titan AoEs. When the new players finally get into a capital fleet and imagine how broken Supers and Titans were then they will appreciate the changes, like most of the rest of us would.
Over all it will be healthier for the game.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1183
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Posted - 2015.04.01 00:16:52 -
[7] - Quote
ashley Eoner wrote:Jenshae Chiroptera wrote:CEO gets the assets dropped in station with them and ISK to wallet then the corp auto disbands if 5 different IPs don't log in every 5 days.  It would take me all of maybe 20 minutes to log 5 different IPs into the game. From the same machine even... It's amazing to me how clueless people can be while thinking they are clever. I am using as a troll icon. It is amazing to me how people lack basic comprehension skills.  Tipa Riot wrote:DaReaper wrote:With unlimited skill queue and other such things people who get bored can plug in a year of skills, and go play soemthing else. People who use eve-offline numbers as proof that the subs are down are dumb. It CAN mean that, but most likly not. Also if you look at the last 6 month update form CCP they were merely down 2.5k subs compaired to the first 6 months in 2013. They have not released the YTD numbers yet, and are holding off till aug. Which means maybe they did take a huge dip. But i don't think so. Unlimited skill queue has an effect, personally I'm less active during the week since the change only logging in for some announced fleets. My queue is set for the next 4 months. I wish more tourists were like you are. 
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1190
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Posted - 2015.04.01 18:52:28 -
[8] - Quote
Tiddle Jr wrote:.... So the problem remain the same - does sandbox ready to be turned into a desert? Wurm is a great example where people can have their own village (equate this to a corp) and the average village population is 0-1. I asked a load of people and it seems to boil down to dreams of leading their own group.
I see a lot of other guilds and in EVE corps try and die.
This points to a dreams of people wanting to lead groups and probably have their own "Null Sec" kingdom. When word spread of how awful the changes are (if they are implemented as described in Fozzie Logic's dev blog) then I think a lot of people will lose that dream and that hope. They might not have it consciously but I think when it is gone it will undermine their reason for staying in EVE so there will be people quitting from other parts of space.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1195
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Posted - 2015.04.02 01:07:21 -
[9] - Quote
xxxTRUSTxxx wrote:but you believe some players are not looking at this new system and dreaming up their own cunning plans. thinking maybe this is our chance to take space, isn't that a bit narrow minded? I will give the short version because I am getting sick of typing this:
New SOV is going to be like FW, too easily flipped until people don't care. So, they will grab SOV until they get sick of being griefed and if SOV becomes worth holding again then they will be evicted.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1212
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Posted - 2015.04.04 04:11:38 -
[10] - Quote
Dersen Lowery wrote:Jenshae Chiroptera wrote: - remembering to take drugs. Hey, whatever you have to do to make the experience bearable!. Virtual ones. RL ones are a waste of money, they don't work on me. Ambulance crew double dosed me on morphine, I took one micro-nap and shrugged off the second dose.
... and kids, they are really stupid things to take, look what it did to this guy. I have read some of his work. He has superstition, drug induced fantasy and science in his head with enough intelligence, to mesh them in such a way that he and some others actually believe it. 
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1214
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Posted - 2015.04.04 17:48:15 -
[11] - Quote
Max Deveron wrote:... and between both of us we have sen that most people are easily bored and quit because of the lack of Combat PvP.... Actually, I am in Providence and I am bored of all the PVP. There is always some solo, pair or tiny gang coming along, so frequently that I can't be bothered to make the effort to fight them. Rinse and repeat, meaningless little fights.
In June, it will be worse, they will be griefing structures.
Why should some non-threat, meaningless little gang be given the tools to force us to fight? They can't even get a decent fleet together. Height of entitlment that they feel they deserve to waste our time.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1221
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Posted - 2015.04.05 16:49:16 -
[12] - Quote
Tipa Riot wrote:Jenshae Chiroptera wrote: Why should some non-threat, meaningless little gang be given the tools to force us to fight? They can't even get a decent fleet together.
As you said, this will change in June. Yup
- Loads of skirmishes.
- Bored defenders.
- Defenders base themselves out of NPC Null or Low Sec
- New people move into SOV Null
- Loads of skirmishes
Now this is where it will vary:
- New people give up and go back to what they were doing. or - New people accept they can't have iHubs or Moons and will be extorted instead of paying rent. or - Ping-pong SOV is removed and the new people are evicted, things basically go back to what it is like now. or - Everyone finally realises how stupid the Fozzie Logic SOV is and SOV Null becomes a waste land like Low Sec.
I am betting on Low Sec 2.0 for the majority of Null SOV. 
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1221
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Posted - 2015.04.05 17:20:49 -
[13] - Quote
Astroniomix wrote:... or people who aren't terrible at EVE move in. Not for long. The huge alliance that are controlling that space from NPC Null and Low Sec will have an even easier time of grinding them down with griefing.
Every stray little gang of random roamers can come through and set off timers. You have no idea which ones you need to go and respond to defend. Then the large entities can just take advantage of them and third party on them. Pop up in a few places and make you run back and forth.
Fozzie SOV is going to be griefer paradise.
Personally, if I were messing around with SOV, I would hire some high sec roamers to swarm through and set off all the reinforcement timers they can, preferably so they all come to fruition at the same time. Then I would arrange with a nearby large alliance to hit one side of your space while I attack the other at the same time.
Try have enough numbers to do anything effective when all you can hope to defend is one pocket half the time.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1222
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Posted - 2015.04.06 00:00:19 -
[14] - Quote
Tipa Riot wrote:Jenshae Chiroptera wrote: 2) Bored defenders
Or excited people getting more fights in small gangs with some meaning for the alliance  I deliberately wrote it as a sequence. The novelty will wear off fairly quickly.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1224
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Posted - 2015.04.06 18:55:44 -
[15] - Quote
PotatoOverdose wrote:... Fozziesov has the potential to create that regular infusion of content. Fozzie SOV will create a very short term, high infusion of content then fizzle out and be worse.
P.S. Pop region names into Zkill and see what comes up. Provi and Catch normally have many pages of content.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1241
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Posted - 2015.04.08 16:06:38 -
[16] - Quote
Jenn aSide wrote:Yea, he was talking about "the players it's ok to lose", and I remember that the video of him saying it was on youtube but i can't find it either. Anyways, "EVE is Dying" is just a manifestation of real life " doomsday predictions". This is why ever single year of EVE's existence, someone has predicted that "X game will kill EVE" .... Yay. Another, looooong bait posts on one of Jenn aSide's pet topics with nothing new, only it is written in a different structure and order. So, thrilled. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1241
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Posted - 2015.04.08 16:12:37 -
[17] - Quote
Jenn aSide wrote: Not even a single attempt to prove anything i said wrong. Why? It is another of your bait posts. You just want to argue over and over about the same things like those people with their angels on a pin head. Boring.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1248
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Posted - 2015.04.08 20:01:55 -
[18] - Quote
Prt Scr wrote: Blaming Pandemic Legion for declining EVE numbers. Null Sec is a hook with all the stories, it provides the dream but most of the players are in High Sec "not ready yet" to try other areas of space and "keep dying" so they stay there, get bored and quit.
The problem is knocking down the mental walls that imprison people in High Sec.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1249
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Posted - 2015.04.09 00:37:30 -
[19] - Quote
Prt Scr wrote:by my estimate 18,000 accounts from the game my bad, forgot to account for alts...so between 6,000 and 18,000 actual accounts
Quote:As of May 6, 2009, Eve Online claimed to have more than 300,000 active subscriptions Beginning in March 2006, CCP made a deal with Optic Communications to start working on bringing Eve Online to the Chinese gaming audience. Prt Scr are you a Jenn aSide alt? 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1250
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Posted - 2015.04.09 11:59:14 -
[20] - Quote
Vic Jefferson wrote:Aralyn Cormallen wrote: Now they have to pick it up, dust themselves down, and get back in the game if they have the stomach. And if they don't have the stomach, well, they wouldn't have been worth "leaving alone" anyway.
I'm pretty sure the bigger question is, why would anyone want to actually play the sov game, at least in its present incarnation? It's crooked, but its the only game in town? It is literally un-winnable for a new participating entity, and you'd have to be foolish to consider otherwise. I have seen a 40 member corp almost take a system from a 1500 member alliance accidentally. They didn't even want the SOV just to keep griefing to get kills.
If you follow the news, one of SOLAR's stations were recaptured by a small group.
Then the entire Null Sec population is only around 10% of the entire population. So, if you find a way to convince people from High Sec to form up, actually fly a doctrine and build some ships, they can grab systems by force and hold them.
Fear and deception is all that is protecting Null Sec right now.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1252
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Posted - 2015.04.09 13:54:31 -
[21] - Quote
Eve Solecist wrote:40 men.... LOVE SQUAD? I should talk to Ms. Vegas again... They are dead now. Beaten by play denial into joining the large alliance then crushed by carebear hugs.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1252
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Posted - 2015.04.09 13:59:07 -
[22] - Quote
To clarify: Not Love Squad, never heard of them.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1254
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Posted - 2015.04.09 14:21:46 -
[23] - Quote
Anuri Suaraj wrote:Speaking on the behalf of the newer and less experienced players, I have to say that I was not duly informed that I'm actually supposed to "grab SOV". In fact, I don't even know what an SOV is... You do not have to take SOV. (Sovereignty over Null Sec aka zero security space). What I am saying is that it is possible. If you have a group and you all train into specific roles with a strong composition then you can go a long way in a very short time.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1258
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Posted - 2015.04.09 18:33:53 -
[24] - Quote
Anuri Suaraj wrote:Jenn aSide wrote:Jenshae Chiroptera wrote: Have you see what is flown in missions and Incursions? I have 5 million skill points in combat skills. The rest is in industry, leadership and manufacturing. There is more than enough SP and ISK in High Sec to grab SOV if they break down their illusions, form up and plan properly. The reason Incursion communities don't do low sec incursions and most times won't do incursions on Islands is because skill points don't matter, mindset does and ...blah Well, I can't speak for the "High Sec" community in general, but I just started playing a week and a half ago with one character in each of the four races just to cover all the bases. Uh, lucky rhyme there. Anyhow, I'm not a team player and I find team play in MMO's generally kind of tedious. Always hated Clan Wars in WoT, and always totally loved randoms in which I hold unicum status. So go figure. Going to ignore Jenn aSide and try and help you a bit. You won't like what I have to say, so maybe save it and come back to it later.
- The races do not mean anything, they are for appearance essentially. - Do security missions, they give you combat skills. - Join a good mixed group, you can be quietly doing your thing in the background but EVE has become even less solo or small group friendly as time has gone on. - If you insist on mining then stay in a Procurer until you have high drone, navigation and shield skills, then when you are nearly perfect there and have researched a really good fit take a Skiff out when systems seem very blue. (Remember that mining is "hard capped" for ISK earning.) - Focus on one character until you have really grasped the game.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1261
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Posted - 2015.04.10 00:58:36 -
[25] - Quote
Delegate wrote:If you asked me how many players I would expect in a GÇ£deepest game of all timeGÇ¥ (whatever that game would be) I would answer: not many. Average player doesn't look for complexity or effort. And that's abundant in EVE. Pretty much it's a niche game by design. Like defrag was a niche among fpses. +1 (This is why dumbing EVE down and going head to head with the big titles would lose the current player base and gather very little new base) Anuri Suaraj wrote:As for your SP in EVE doesn't matter argument, I have to say that I find it null and void. I live in Null Sec and I have been trying to convince some others here with me, who are risk adverse to use a spare character slot and put, literally 1-2 weeks of training into an alt, so that they can support the main PVPers with extra DPS, tackle and ECM in empty pods and very cheap ships.
That is how quickly someone can be important to PVP. (This is in the context of helping a group so it does by your admission exclude you).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1261
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Posted - 2015.04.10 01:28:22 -
[26] - Quote
Destroyers and Tier 3 battle cruisers are glass cannons.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1265
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Posted - 2015.04.10 13:10:04 -
[27] - Quote
Anuri Suaraj wrote:Just look at how many people threw their money at Star Citizen at the mere promise of such a game. Sounds like Star Citizen might become the Sci-Fi, Waste of Web.
As far as I am concerned: "Waste of Web was so successful as it was the first MMO that ran on almost any machine and could be played by any idiot." Suddenly there was a game for the average and below to play and the social black hole was created.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1269
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Posted - 2015.04.10 15:56:07 -
[28] - Quote
Dots wrote:The thing about EVE is the people. It's why people keep coming back. I play EVE despite the people. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1269
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Posted - 2015.04.10 16:28:47 -
[29] - Quote
Jenn aSide wrote:WTF are you talking about here? When I see one of your posts, I try ignore that thought and just scroll past. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1269
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Posted - 2015.04.10 17:17:41 -
[30] - Quote
Eve Solecist wrote:Jenn aSide wrote:Jenshae Chiroptera wrote:Jenn aSide wrote:WTF are you talking about here? When I see one of your posts, I try ignore that thought and just scroll past.  blah 90% of her posts only spread negativity, while at the same time she defends exactly those assholes who constantly whine, rage and insult people who shoot others. Once again due to the way that you write it is difficult to tell, which Jen you are talking about.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1269
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Posted - 2015.04.10 17:23:01 -
[31] - Quote
Eve Solecist wrote:And she even deliberately tries to help proving my point. Fascinating! "She even helps prove my point. Fascinating."
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1269
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Posted - 2015.04.10 17:31:43 -
[32] - Quote
Prince Kobol wrote:I agree that only CCP can kill EVE CCP are aware there is a problem, hence all the research into new players and trying to change the way they start EVE. Ideally, you don't want people to play the game too long. They tend to crowd out the new people from the resources and spread bitterness. You aim for people to spend about three years in your game before leaving. The trick being to keep rotating through people and having a constant steady stream passing through. New people means new word of mouth advertising, which means more extra players. Tired old veterans are good for some revenue but do not hold a lot of future potential.
CCP are trying to make positive steps forward for the future of EVE.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1270
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Posted - 2015.04.10 18:37:58 -
[33] - Quote
xxxTRUSTxxx wrote:why does it have to be a problem and not ... issues ... Are you English? I get really sick of things like this, where nothing is a problem, it is only an issue. Everything must be understated with the most sensitive words.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1270
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Posted - 2015.04.10 18:48:52 -
[34] - Quote
Dantelion Shinoni wrote:Personally I'm starting to see a pattern here, everything outside of fleet action seems like a prologue to it. Indeed. It all leads to ships to fight other ships, structures or more ships to make those things. This is why so many people look at the people who only want to PVE in bewilderment, as they seem to have completely missed the point of the game.
As to fleets or gangs, that is upheld by how there is a rock-paper-scissors game if you solo (there are expections where people solo small gangs even but in general this is the case).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1270
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Posted - 2015.04.10 19:21:10 -
[35] - Quote
Prince Kobol wrote:Everybody has the same right to their opinion and has the same right to play the game in what ever way they find more enjoyable. I disagree. If all the do is stand in the middle off the sandbox, spin around while peeing and call that playing, I think the game is better off without them. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1270
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Posted - 2015.04.10 19:39:42 -
[36] - Quote
DaReaper wrote:First off thank you sir. The PCU is currently lower then its been in a while, with some outliers of peaks thats true. There is always the drip effect, which could be a good thing, as ccp starts losing people they will do things to hopefully fix the issues. But we will see. We might also be shedding some winter "fat" and have a better, "leaner" player base that might make for a better game and ultimately attract more players. (I am dreaming obviously, here)
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1270
|
Posted - 2015.04.10 19:49:07 -
[37] - Quote
Prince Kobol wrote:Jenshae Chiroptera wrote:Prince Kobol wrote:Everybody has the same right to their opinion and has the same right to play the game in what ever way they find more enjoyable. I disagree. If all the do is stand in the middle off the sandbox, spin around while peeing and call that playing, I think the game is better off without them.  If you want to start talking about who the game could do without take a look in the mirror. The game has done without me, I am not indispensable. I can think of entire groups that the game would be better off shedding for the long term success of the game.
I would add that I suspect CCP agrees with that sentiment and hence there is such heavy handed smashing of those groups planned for June. 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1270
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Posted - 2015.04.10 23:32:03 -
[38] - Quote
The customer is not always right.
What put EVE on the map? Its niche. What keeps EVE from folding like other generic MMOs? Its niche.
So, when you get a bunch of people that stamp their feet, make a lot of loud noises and threaten to quit when they want to go against the niche, then I say, "Good riddance."
I wish CCP would take these next two months to sit down, polish a few things and really think about how they can play into their strengths.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1276
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Posted - 2015.04.12 14:50:49 -
[39] - Quote
Infinity Ziona wrote: Catch 22. June plans are to break apart the coalitions. Part of that would be splitting apart the CFC. The trouble is that in the process, it is going to make Null SOV too annoying for anyone to want to defend it. Thus the buildings will be abandoned and only the moons will be defended. This will create a honey trap for people who dream about making their own kingdom, they will go and think they are taking an empty space only to find they are gleefully crushed or extorted by the huge alliance controlling the moons in that system or nearby.
As to the tantrums, I am talking about people complaining that the mechanics aren't protecting them (Concord is retribution not protection to keep that clear). Where as, I am saying that we should develop more tools for the players to protect themselves and each other. If they don't want to research, ask and make groups to effectively use the tools then; they need to go and play a game that will spoon food them and give them the hero's journey.
CCP must avoid this trap of trying to cater to players that haven't grasped what EVE is and want to shape it in the wrong direction.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1277
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Posted - 2015.04.12 16:07:12 -
[40] - Quote
Prince Kobol wrote:Here is the problem, your definition of what Eve is about is ... Can you agree that EVE is not the Hero's Journey? Maybe you do not want to agree with what EVE is or was aiming to be but I think we can then possibly go through a process of elimination. [quote=Prince Kobol]After watching CCP over the last few years and seeing key people leave I actually believe CCP have lost their own definition of what they want EVE to be.[quote] I agree.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1280
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Posted - 2015.04.12 19:19:50 -
[41] - Quote
Prince Kobol wrote:You name me a new player.. lets say somebody who is new to Eve in the last 18 months who has had a lasting effect on the game. There isn't any because a new player can not have any real influence in a game where a major part of it is control by a small few, including people who boast they do not even play the game. That belief is the strongest reason Null Sec remains unchallenged. It takes time, a great deal of time for a main character to fully flesh out and someone to come to grips with EVE.
However, there are still: - Indestructable NPC stations to bank stuff. - Personal wallets can not be raided. - Worm Holes print ISK.
Everything is in place for people who are determined enough to build up the ships, skills and groups of people to attack the huge alliances.
"... you don't see with your eye, you perceive with your mind ... remember that it is all in your head ..."
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1288
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Posted - 2015.04.13 01:34:01 -
[42] - Quote
I think something that is on topic was nuked.
The NPC stations to bank ISK, the worm holes to print ISK, Low Sec or Worm Holes to make capitals are all still there. The huge pool of players (70%+) are still there in High Sec.
It is in peoples' heads that they can't go out and conquer space. CCP can not program better leadership.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1379
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Posted - 2015.04.22 02:18:53 -
[43] - Quote
Brave has gone from being Provi's meat shield to being Goon's play thing / meat shield. The Gorgon / Red alliance neutral state is shaping up for some grand extortion SOV rolling. NC. well I think they might have caught a case of the carebear flu.
Yes, there will appear to be easy SOV systems to take. If the huge alliances and coalitions can't keep them though - why would you be able? Honey traps for extortion or tear farming. "Pay us or we kick you out"
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1379
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Posted - 2015.04.23 02:07:59 -
[44] - Quote
Dersen Lowery wrote:Sgt Ocker wrote:Jenshae; Yes they can. People have it in their heads because the game mechanics allow super groups to control so much space with sheer numbers. That is something CCP could fix by coding. A few tweaks to the way space is taken or held and the whole game changes along with peoples "heads" (perceptions on taking space). You have Alliance A, who have n members, and Alliance B, who have 10 n members. Under what circumstances can you produce mechanics that benefit A but not B, given that B can split into 10 groups of n in game while still acting as a single unit where it actually matters: external voice comms, forums, Jabber, etc.? Well I can think of some ways to reduce the power of zerg alpha. Aborb logi modules. Damage energy conversion modules, such as making shield amplifiers active with this property (the more shooting at you the less damage they do so they need to apply damage better, which would mean 1 up / 1 down and especially same hull types being the most effective.) Worm Holes already allow for small hit and run tactics.
Within the bounds of EVE, a somewhat smaller group with a perfect composition and competant pilots will beat a larger group with a sloppy unskilled mass up to a point (n*10 probably being too many for this, however.)
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1386
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Posted - 2015.04.24 01:08:50 -
[45] - Quote
Herzog Wolfhammer wrote:Jenshae Chiroptera wrote:Dersen Lowery wrote:Sgt Ocker wrote:Jenshae; Yes they can. People have it in their heads because the game mechanics allow super groups to control so much space with sheer numbers. That is something CCP could fix by coding. A few tweaks to the way space is taken or held and the whole game changes along with peoples "heads" (perceptions on taking space). You have Alliance A, who have n members, and Alliance B, who have 10 n members. Under what circumstances can you produce mechanics that benefit A but not B, given that B can split into 10 groups of n in game while still acting as a single unit where it actually matters: external voice comms, forums, Jabber, etc.? Well I can think of some ways to reduce the power of zerg alpha. Aborb logi modules. Damage energy conversion modules, such as making shield amplifiers active with this property (the more shooting at you the less damage they do so they need to apply damage better, which would mean 1 up / 1 down and especially same hull types being the most effective.) Worm Holes already allow for small hit and run tactics. Within the bounds of EVE, a somewhat smaller group with a perfect composition and competant pilots will beat a larger group with a sloppy unskilled mass up to a point (n*10 probably being too many for this, however.) Signal degradation based on the size of the ship and how many ships - and their size - are locking on it. Such that multiple ships on a frigate experience lock loss, tracking loss, etc, but multiple frigates could lock larger ships with less problems. Server side math for signal strength, sig radius, etc. It would be the end of gate-raep and in large engagements, the end of F1 Monkey derr derr derr. Wings and squads actually fighting wings and squads, delegation of divisions instead of one big FC. Way more immersive. But no. So get back to grinding or ganking. Ho hum. The risk though is that the alliance tournament winning - level of players make a coalition, wipe the floor with everyone else for a few months then all the F1 average people quit.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1390
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Posted - 2015.04.25 03:16:04 -
[46] - Quote
Dracvlad wrote:EDIT: I find the entosis link a bit naff in some ways, but I hope that the battles turn into battles for grid control, in fact I think it will happen in the fights that really matter, which will be won by the big boys using their big toys. The fights won't matter. Fozzie SOV with this Low Sec 2.0 will devalue SOV Null Sec. "Hey guys, look at it this way. We can either sit here gate camping desperately to hold onto three systems and allow 30 people to make 20M an hour .... or we can go live in a worm hole, roll systems and roll in ISK. Then we can pop out any time we want and trollololo wave our Entosis magic wands and make people panic." Dracvlad wrote:Its really what happens in the systems that do not matter which is interesting... Flip flops then deserted and barren because the iHubs are all gone.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1392
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Posted - 2015.04.27 01:26:21 -
[47] - Quote
Carrie-Anne Moss wrote:... You are seriously ignorant You are probably still a newbie (new player) but be careful not to slide into being a n00b (wilfully ignorant) because you think you know everything about EVE.
There are loads of sub-groups who make smaller fleets and gangs, who even when they are involved in a huge fleet fight are doing it from a few systems away, lighting cynos, supplying a POS, keeping out reinforcements or shooting those trying to escape in pods. So, there are loads of players who do not sit in TiDi but spend years in Null Sec. Even whole alliances, the smaller sort, renters or those that live on the fringes or in NPC Null who don't get involved in coalition mincing machines.
I have been in a fair few large fleets but TiDi seldom happens because you can get nodes reinforced.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1392
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Posted - 2015.04.27 01:54:49 -
[48] - Quote
Carrie-Anne Moss wrote:Jenshae Chiroptera wrote:Carrie-Anne Moss wrote:... You are seriously ignorant You are probably still a newbie (new player) but be careful not to slide into being a n00b (wilfully ignorant) because you think you know everything about EVE. There are loads of sub-groups who make smaller fleets and gangs, who even when they are involved in a huge fleet fight are doing it from a few systems away, lighting cynos, supplying a POS, keeping out reinforcements or shooting those trying to escape in pods. So, there are loads of players who do not sit in TiDi but spend years in Null Sec. Even whole alliances, the smaller sort, renters or those that live on the fringes or in NPC Null who don't get involved in coalition mincing machines. I have been in a fair few large fleets but TiDi seldom happens because you can get nodes reinforced. Dude said "TiDi is a thing of the past and will NEVER happen again because ccp fixed it" Hense why i called him ignorant Fozzie SOV + lots of small gangs = Low Sec 2.0 So, he might be bitter and sarcastic about the coming changes and the solution of how it is a thing of the past.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1396
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Posted - 2015.04.27 23:54:24 -
[49] - Quote
corebloodbrothers wrote:Eve is a game we all love and sometimes maybe hate. Everyone goign trough the trouble of posting here loves it. Players and groups in it have evolved, reaching into rl politics and agreements that stretch the sandbox. Sometimes breaking it
Its exemplary for a sandbox that it even allows that, what can u do if all players decide suddenly to never shoot eahcother anymore? There is plenty conflict drivers, and building. Ccp effort atm try to counter certain trends, but in the end issue is that the trend if enated by players, is goign to come through anyway. Restraint never works well to motivate people .
I love eve and i promote it, any player can put a link to eve in his facebook and be a recruiter for a epic game we love. Ratehr then breake it, make it! Do you think that with the time that has gone into EVE, that people now have too much to lose, to really fight? Is play denial and stomping the small groups to prevent them growing and challenging others the best way forward? How does CCP code counters to shenanigans? 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1413
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Posted - 2015.04.29 17:04:08 -
[50] - Quote
xxxTRUSTxxx wrote: but i'm in no way anyway close to that  so you're not getting rid of me anytime soon.tm Not you we are worried about. Click through and see the average for 3 months, 6 months, year and 5 years - http://eve-offline.net/?server=tranquility
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1423
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Posted - 2015.04.30 02:19:12 -
[51] - Quote
Averages: 5 years - 49K 1 year - 39K 6 months - 36K 3 months - 25K
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1426
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Posted - 2015.04.30 12:55:28 -
[52] - Quote
Dots wrote:Nice apples and oranges. Do you recognise this shape?
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1429
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Posted - 2015.05.01 00:09:19 -
[53] - Quote
I am only really motivated to PVP for SOV reason lately. I think with the coming changes, I shall lose all interest. The remaining value and motivation will be gone.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1437
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Posted - 2015.05.01 17:23:17 -
[54] - Quote
ADVAC wrote:... You have removed learning skills, wich is great. Now, remove the rest of the useless skill system. Learn to prioritise skills.
Your idea would mean cookie cutter fleets with perfect compositions. Limitations require some lateral thinking an planning. Your immediate gratification demands mark you as either a WoW refugee or a troll.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1441
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Posted - 2015.05.02 00:12:44 -
[55] - Quote
ADVAC wrote:Jenshae Chiroptera wrote:ADVAC wrote:... You have removed learning skills, wich is great. Now, remove the rest of the useless skill system. Learn to prioritise skills. Your idea would mean cookie cutter fleets with perfect compositions. Limitations require some lateral thinking an planning. Your immediate gratification demands mark you as either a WoW refugee or a troll. OMFG, still after over ten years same old same old? You know, it's WoT nowadays, not WoW. It will always be Waste of Web because it was the first MMO to be popular by running on almost any machine and could be played by any sub-average intellect.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1441
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Posted - 2015.05.02 00:41:36 -
[56] - Quote
Inora Sera wrote:Jenshae Chiroptera wrote: It will always be Waste of Web because it was the first MMO to be popular by running on almost any machine and could be played by any sub-average intellect. Pretty sure Ultima Online was around for like 7 years before WoW and it was also a hugely popular MMO that could run on anything. Kids these days... Ultima, Anarchy, Everquest, Dark Age of Camelot, plenty of games that required some intellect or social skills to move forward and pre-date Waste of Web. The top complaint about Ultima is that it was dumbed down and made carebear friendly, the PVP anywhere was removed.
By the way, you can still get Blockout, kid. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1442
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Posted - 2015.05.02 00:58:15 -
[57] - Quote
CCP Greyscale wrote:. We would like to remove these bonuses in future, but we donGÇÖt feel nullsec industry is in a sufficiently strong place that it would be prudent to do so right now.[/i] CCP should reduce the bonuses on black ops and industrials by 10% each month.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1470
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Posted - 2015.05.05 11:11:00 -
[58] - Quote
Malcanis wrote:Nothing will change the fact that people not prepared to fight for their space will lose it. What fozzie sov does is reduce the size of the groups likely to dispute a challenger. What more would you want or expect of it? The same people will fight, the same people will mooch around in the safest systems. Sgt Ocker wrote:Nariya Kentaya wrote:Jenshae Chiroptera wrote:CCP Greyscale wrote:. We would like to remove these bonuses in future, but we donGÇÖt feel nullsec industry is in a sufficiently strong place that it would be prudent to do so right now.[/i] CCP should reduce the bonuses on black ops and industrials by 10% each month. actually, that would be a wonderful idea to go ahead and give nullsec a kcik and force them to start prepping for the eventual change. Would it possibly be smaller groups trying to establish themselves...? You would be surprised what a few miners and blockade runners with a scout, POS and BPCs can accomplish. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1484
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Posted - 2015.05.07 23:28:03 -
[59] - Quote
Malcanis wrote:Seems to me like quite a bit of feedback was taken on board, but it seems like you're determined to lose before the game even starts, so contrary facts aren't relevant. The very basis of it, that one ship can flip a station in under an hour is broken. The whole approach is flawed and will be griefer's paradise.
Instead of swinging at the coalitions with a sledge hammer, they should create space where smaller groups could grow to challenge the Null alliances.
The current plan will be: 1) Too annoying to defend 2) A great honey trap 3) Leave people wide open for extortion
It is all built on the premises that 1) people will fight, 2) it will be just the two engagements 3) people will actually want the SOV.
Instead, the best approach is to just let them take the system, then come back and keep annoying them until they give up or just flip it blue later from free port. Base out of NPC Null or Low Sec, control moons and just mess with the Null SOV.
You need ratting and mining indexes high but at the same time Infrastructure Hubs are going to pop so easily that you can't get those indexes up. It is going to be an absolute nightmare for any smaller sized group to develop with all the larger coaltions stomping them for "tears" and "lulz".
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1489
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Posted - 2015.05.08 16:39:08 -
[60] - Quote
Scipio Artelius wrote:... but there definitely needs to be more than an epeen reason to take sov for a small group. .... It is not for ISK. Yes, I am in Provi, however, High Sec Incursions and WH diving far out strip mining, ratting or exploration in Null Sec. Null Sec is a great big sucking hole for ISK. The ships you lose, the structures you put up, all the hidden costs, just wait until infrastructure hubs have to be replaced every five minutes and many ships are lost doing Entosis defenses with SRP to see the costs really sky rocket.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1491
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Posted - 2015.05.10 03:57:12 -
[61] - Quote
Ishtanchuk Fazmarai wrote:Just one funny fact. The price and traded amount of white glaze and Caldari fuel blocks in Jita are going down, and have been for months. Less demand for ore + less demand for fuel = less towers consuming it + less industry?  I have the inside scoop on what is happening with this. Going to show some people, it will give them a chuckle. Will try remember to post about it when it is irrelevant.  (You need to go back to the drawing board on this one).
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1491
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Posted - 2015.05.10 16:25:26 -
[62] - Quote
Community toxicity might be helping to push players out of EVE and maybe we are getting veteran top heavy, so newbies feel they have too far to go.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1493
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Posted - 2015.05.13 04:09:58 -
[63] - Quote
Ares Desideratus wrote:... There is a difference between what people do within the game against a character and using the game as a psychological weapon against a player.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1493
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Posted - 2015.05.13 04:46:20 -
[64] - Quote
Go Youtube Erotica1 as an example.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1497
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Posted - 2015.05.13 15:48:37 -
[65] - Quote
Malcanis wrote:Ares Desideratus wrote:Malcanis wrote:Ares Desideratus wrote:Also, quit making assumptions about me. I've done nothing but take you at your word.... It was most entertaining seeing you back up so fast that your shoes smoked I've already been banned from this game, You are an *******. And a moron. Go cry to CCP to ban me now.  Well there was no real need for any extra corroboration, but thank you for taking the trouble to provide it anyway. So anyway, back to the original topic. The new structures devblog looks extremely interesting. Lots of new sand for the box there. Generally speaking: Neglected children do tend to seek negative attention and bolster their self esteem with delusions of being some sort of rebel. Obviously, no specific diagnosis could be made from forums but there are some indications from what has been seen here.
As to the structures, I think they have a lot of potential to be great but I do note that they are already making bandaid fixes for the dreadful plans that Fuzzy SOV is pushing through.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1497
|
Posted - 2015.05.13 17:20:00 -
[66] - Quote
0bama Barack ******* wrote:Somebody should study, why people change in internet into something they would otherwise never be for other humans, I guess :) The generally accepted theories are anonymity, lack of culpability and de-humanisation by not seeing the other person. A lot of empathising is triggered by body language cues. 0bama Barack ******* wrote:Before / Now: capturing sov needs one big sized expensive fleet, that needs to beat defences even at high costs. Also known as a long term goal.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1498
|
Posted - 2015.05.13 23:59:28 -
[67] - Quote
Aza Ebanu wrote:Sgt Ocker wrote: I strongly feel Citadels should have capture or destroy options. Entosis only destruction is very bland and uninteresting. While endlessly shooting structures with huge HP is quite tedious and boring. Shooting a structure (that can shoot back) whose HP can be reduced by the use of entosis links, would create interesting content. EG; XLarge Citadel has 20 mil shields, 15 mil armor and 10 mil hull. An Entosis link could reduce the shields (already at 25% due to being RF'd) by 0.5% per cycle, armor and hull by 1% per cycle. To capture a Citadel (other than smalls) you use entosis with PVP support to create timers. Once the timer is created the attackers can go away for a couple of days and decide if they want to capture the structure for their own use (or to sell it back to the current owners) which would entail them coming back with Entosis and DPS support. If they decide to destroy the structure, they return with DPS and Entosis support. You are on to something here. But the game design philosophy is predator v. prey. The devs think they have to put players in a vulnerable situation for a win/loss to happen. Mining is a prime example. Procurers and Skiffs are okay. However, Retrievers, Mackinaws, Covetors and often Hulks are so fragile and useless that they can be killed under the nose of a Skiff by an interceptor, while the Skiff is killing the Interceptor, which can then just get out of range and warp off.
Something like this, will work with the POSes that have no shields and give miners, who are organised some "stand and fight" capability. I think CCP have game design blinkers on though, so this coming year is going to be interesting.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1500
|
Posted - 2015.05.15 00:29:19 -
[68] - Quote
Vimsy Vortis wrote:Anyone who calls video game spaceship combat "bullying" immediately forfeits their right to an opinion on anything whatsoever. Years later and you guys haven't left the shallow end ... never valued your opinion.  Ares Desideratus wrote:Commander Spurty wrote:but you do need to make some friends. Not me. I didn't need friends. Played this game for 9 years with no friends at all. Well, I tried joining a corporation that one time. But they weren't very bright, and not much fun either. Must be why I'm so goddamn terrible at Eve. Pretending that I believe you are intelligent does not mean you are smart. The obvious way forward in EVE is to have alt, buy old characters and make lots of friends. How many holes do you have in your feet by now?  Sgt Ocker wrote:... Actually I believe the recent decline is due in part to lack of pvp content. Stagnation in certain areas of the game would be a contributing factor.... PVP has picked up since Phoebe, Null is going pretty wild. However, I find the idea of banking everything in High Sec and waiting a year for Fuzzy Logic SOV to come and go, rather appealing.
Multi-character training and unlimited skill queues make that even more possible and attractive.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1500
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Posted - 2015.05.15 01:54:37 -
[69] - Quote
Mu ( täí )
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1509
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Posted - 2015.05.16 11:56:25 -
[70] - Quote
Vimsy Vortis wrote:What is more confusing is how wars are allegedly broken because large groups that are entirely capable of defending their members but just don't want to take losses against small groups.
But yet somehow there's also no content creation because large groups dominate everything? But small groups shouldn't be able to declare war on them and be able to score kills? Are you stroking yourself with line member / newbie / n00b whining again?
I am fairly sure but maybe it is just my alliance: large null sec alliances don't care about wars.
We have been laughing at Marmite for months now. They keep declaring wars, keep getting exciting over a few kills. A multi-week (multi-month?) war report totalled losses at less than we lose in one night during a fun roam
Getting around High Sec: - Cynos - Death clones + jump clones - Contracting other alliances. - NPC alts.
Reasons High Sec is not important: - BPOs - All minerals - Ice - Local markets - Manufacturing alts - High end worm holes links in our systems to loot and make T3s
If people die to and from trade hubs *SHRUG* they haven't learned enough about their alliance or coalition to source what they need.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1510
|
Posted - 2015.05.17 01:28:53 -
[71] - Quote
Marsha Mallow wrote:Kaarous Aldurald wrote:CCP has some news for you. The best player retention amongst any new players, is of those players who experienced PvP combat in some way. The way forward is clear, and it's not your way. The funny thing is, CCP told those of us who do engage with rookies what we already knew (the FF presentation re retention). No-one joins to grind missions. ... The stats being flaunted are flawed. If run a class on fitting, help newbies set up some ships and then take them on a Low Sec roam, I will guarantee you that they are more likely to keep playing EVE than a newbie who is ganked or killed by a gate camp, solo.
Positive vs negative experiences.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1516
|
Posted - 2015.05.17 13:27:33 -
[72] - Quote
Benny Ohu wrote:Ishtanchuk Fazmarai wrote:Let this sink in: mining is fun. we can do a list of fun things ... Mining is fun when you are relaxing and socialising. Gate camping is worse than mining and that is considered to be PVP.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1516
|
Posted - 2015.05.17 19:26:55 -
[73] - Quote
Benny Ohu wrote:Kaarous Aldurald wrote:Jenshae Chiroptera wrote:Benny Ohu wrote:Ishtanchuk Fazmarai wrote:Let this sink in: mining is fun. we can do a list of fun things ... Mining is fun when you are relaxing and socialising. Gate camping is worse than mining and that is considered to be PVP. So, anything fun about mining... is something you can do with literally any activity? Or heck, even not playing the game at all? Fairly damning, if you ask me. The whining about gatecamps just puts it in even more of a hilarious light. yeah it's like comparing the entertainment value of any activity on my list to the entertainment value of the same activity complemented with a well-timed energetic fart for example, farting on a bus. hilarious + EVE frands + making ISK + semi-AFK getting other things done.
It also makes PVP more interesting, as you are more invested, if you built your own ship. 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1516
|
Posted - 2015.05.18 00:45:20 -
[74] - Quote
Malcanis wrote:Jenshae Chiroptera wrote: It also makes PVP more interesting, as you are more invested, if you built your own ship.  But that doesn't make the activity itself any more fun. If they added a mini-game to mining, which would be annoying, then I would rather spin my ship or not log on, which would mean one less reserve PVPer to be drawn upon.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1516
|
Posted - 2015.05.18 10:23:05 -
[75] - Quote
I have seen High Sec ice miners working tactically, as a fleet, landing, positioning and stripping asteroids out from under the competition, then they get more ice while the competition trundles across to reach other ones. (There are also miners who steal from each other's can ... and work with gankers for direct warp ins.) >.>
Maybe, the laziest way we can help EVE is to make channels and mailing groups, grab some newbies and suck in more (get newbies to draw more newbies in), foster the lost little waifs.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1537
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Posted - 2015.05.18 18:41:45 -
[76] - Quote
Herzog Wolfhammer wrote:... What if it was like Digdug? No. Mining is my time to kick back and relax while still being in EVE. I don't want fiddle with mini-games, no matter what they are.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1555
|
Posted - 2015.05.20 00:48:55 -
[77] - Quote
Aza Ebanu wrote:... and CCP did not design the game to center around predator/prey mechanics as much, you'd have more player engagement. Yes, I advocate ideas that allow miners to make a stand ... or be held hostage in a belt so more battles take place.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1603
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Posted - 2015.05.29 12:01:32 -
[78] - Quote
The more and more I think about it, the more "trololol" these SOV changes will be. Huge alliances that have given up SOV will have a field day, with nothing to lose in return.
They won't want SOV They will want to deny you, your SOV and blow up your infrastructure hubs.
Welcome to Null Sec waste land and Faction Warfare 2.0
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1605
|
Posted - 2015.05.30 04:54:15 -
[79] - Quote
GankYou wrote:Jenshae Chiroptera wrote:The more and more I think about it, the more "trololol" these SOV changes will be. Huge alliances that have given up SOV will have a field day, with nothing to lose in return.
They won't want SOV They will want to deny you, your SOV and blow up your infrastructure hubs.
Welcome to Null Sec waste land and Faction Warfare 2.0 Didn't want those R32-64 moons anyway?  Don't need SOV to control moons.Aaron wrote:Hi All, Herzog, the usual suspects
Nice thread,
TLDR all of it.
From what i read of the new changes it seems to me that sov is to become capture the flag type gameplay which has always been really cool in all of the other multi player games i've played. I can already see the sov war changing with new tactics being employed in order to attack and defend the flag, players now have 5 to 10 minutes to respond to a sov attack and I'm interested to see how they will do it.
I think we will see more subscribers to eve because of the amount of pvp we are about to see.
Perkin wrote:Have a look at Faction Warfare on which this is modelled on. Have a look at what has happened there. Talk to Faction Warfare pilots who were in that space before and after the changes intended to bring new entities into the game and reinvigorate skirmishing. Talk to them about boredom, burn out and trolling. Read the requests on the forums and the blogs for the system to change that appear every other day. Ask them about perma war and what that actually means on a day to day practical level.
Stop to consider where they base out of and what fights they get. We have a huge investment in our sovereignty. They won't. They have the advantage because they can come and go and do something else and get the good fights. But we will be stuck here. Good fights or no. Every day.
That's why Fossiesov is flawed. 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1607
|
Posted - 2015.05.30 20:20:33 -
[80] - Quote
GankYou wrote:Jenshae Chiroptera wrote:GankYou wrote:Jenshae Chiroptera wrote:The more and more I think about it, the more "trololol" these SOV changes will be. Huge alliances that have given up SOV will have a field day, with nothing to lose in return. They won't want SOV They will want to deny you, your SOV and blow up your infrastructure hubs. Welcome to Null Sec waste land and Faction Warfare 2.0 Didn't want those R32-64 moons anyway?  Don't need SOV to control moons. Good luck trying to get that sweet, sweet Dysprosium without an ever-ready contingent around. You realised that Null Sec alliances hold moons in Low Sec all the time without any presence or sovereignty in the system? Somehow you think that staging from Low or NPC Null and controlling moons from there is impossible? 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1608
|
Posted - 2015.05.31 00:51:45 -
[81] - Quote
GankYou wrote:... The question you should be asking is whether System Activity incidies are going to impact Entosis capture times, including POSes or the new mining arrays/facilities. The answer is already known: Not for a long time.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1612
|
Posted - 2015.06.01 01:56:38 -
[82] - Quote
Sgt Ocker wrote:... It won't happen, endangering the stability of the power blocks is the last thing CCP wants to do. Fuzzy Logic SOV is supposed to be a sledge hammer solution to breaking up the coalitions.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1622
|
Posted - 2015.06.01 21:57:02 -
[83] - Quote
Milla Goodpussy wrote:Jenshae Chiroptera wrote:Sgt Ocker wrote:... It won't happen, endangering the stability of the power blocks is the last thing CCP wants to do. Fuzzy Logic SOV is supposed to be a sledge hammer solution to breaking up the coalitions. lmao see that's how his logic works and why its not working at all.. matter of fact some coalitions are INCREASING in numbers instead of splitting up I guess fozzie just expects "ok one day they'll get bored and decide to create a civil war in their regions.. yeah yeah that's it!. they'll have to pick a side.. tag your it!" Yes, nuclear power nations drop those, pick up guns and start shooting themselves all the time. They certainly don't get all paranoid about other nuclear nations and try stop regular nations making nuclear armaments.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1623
|
Posted - 2015.06.01 22:59:41 -
[84] - Quote
Malcanis wrote:... Gigantic swathes of 0.0 have been viably opened up for other groups to set up shop. .... Honey traps.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1639
|
Posted - 2015.06.06 23:13:47 -
[85] - Quote
Sgt Ocker wrote:... Interceptor hoards aren't likely to be an issue - ... Swarms of Stabbers is a possibility
[Stabber, MagicWand] Damage Control II Tracking Enhancer II Nanofiber Internal Structure II Power Diagnostic System II
EM Ward Field II Adaptive Invulnerability Field II 50MN Quad LiF Restrained Microwarpdrive Large Ancillary Shield Booster, Cap Booster 200
Entosis Link I 425mm Medium 'Scout' Autocannon I, Republic Fleet Titanium Sabot M 425mm Medium 'Scout' Autocannon I, Republic Fleet Titanium Sabot M 425mm Medium 'Scout' Autocannon I, Republic Fleet Titanium Sabot M 425mm Medium 'Scout' Autocannon I, Republic Fleet Titanium Sabot M Small Plasma Smartbomb I
Medium Anti-Thermal Screen Reinforcer I Medium Polycarbon Engine Housing I Medium Polycarbon Engine Housing I
Hornet EC-300 x5
Kill drones, bombs, tackle and keep away from the rest. (Very fast and rough fit, so don't get excited about the details. The general idea is that is about 40M for a fast T1 cruiser to go and mess with your structures)
The other option is using Steal Recons and scouts, when defenders form up, then cycle down the magic wand and cloak up.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1641
|
Posted - 2015.06.07 01:45:34 -
[86] - Quote
Sgt Ocker wrote:Biggest drawback for anything not nullified is bubbles. ... Pandemic Legion are getting pretty much everywhere when needed on the SOV map via worm holes. Sgt Ocker wrote:I can't see many attacking groups willing to just sit around for 4 or 5 hours hoping. AFK cloakies already spend days in a system.
The station facilities, they are getting turned off, so fast that defenders aren't even arriving in the system before the reds leave. The notifications are so annoying going off and one that I have turned them off. I think the main structures are going to set timers, much like it is now, so people could form up to defend something.
Here is the catch though ...
Pretend I am a leader of an aggressive SOV coaltion. Hire a bunch of spectres to roam out of High Sec and into Null. They Entosis everything they can, setting timers. The defenders get ready to just flip everything blue because they don't expect the spectres to be serious. Now, I send my guys to spread out over half a region, flagging up everything, ringing all the alarm bells. Meanwhile, I have arranged that another group do the same on the other side.
The defenders now have only a few systems they can defend and are completely unprepared for the attack.
Say by some miracle they do managed to defend everything. Nothing stopping the griefing to repeat the next day and the next and the next. After all, the numbers and costs are in my favour. Driving the defenders crazy, blowing up their infrastructure hub is going to be hilarious for all the "lulz" and "tears".
It is Low Sec 2.0. Worse. More boring. More tedious.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1645
|
Posted - 2015.06.08 15:09:58 -
[87] - Quote
Malcanis wrote:... Have you considered FW? About to get FW 2.0 in Null SOV.  (My kill board shows that I undock) 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1651
|
Posted - 2015.06.08 23:52:18 -
[88] - Quote
Sgt Ocker wrote:... 20 mins or so orbiting an iHub to RF it? A single T3 destroyer will make short work of the attacker, as it can ONLY be carried out during an alliances selected prime time, there is a good chance they will be there to defend. .... Let us keep in mind that I speak from living in the setting of Providence, one of the most densely populated Null Sec areas of EVE.
They won't be forced to spend the full 20 minutes on the hub. They aren't forced to do it all the time either.
Over simplified example:
Start up a warm up cycle, it alerts them, scouts see them coming, cycle down and cloak up. Buddy / alt then fires up a cycle and they turn around and rush toward him, so he cycles down and cloaks up.
.... and soon you are playing Null Sec whack a mole until you are bored sick.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1706
|
Posted - 2015.06.17 01:12:20 -
[89] - Quote
Looking at Dotlan I am already seeing Null Sec alliances in decline.
I suspect that after Fozzie SOV lands Faction Warfare and High Sec will see an influx of players, a good number of whom will get bored and quit. One can always hope that a team is working to beef up one of those areas.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1716
|
Posted - 2015.06.17 17:10:51 -
[90] - Quote
GankYou wrote:Don't aim to hold a whole region then.  So wait, is Hisecks going to assault Null residents or not? Because in actuality, only the people, who had been denied their piece of the pie due to unreasonable entry barriers are going to return to (re-)claim this space. ... If the current large coallitions and alliance can't hold it - what makes you think they will be able to do so? Honey traps to be farmed and extorted. ... or ... It is possible that some space is lost but Null Sec systems are pretty poor so there won't be enough income and some people will leave. They will be able to keep less space, so less income and so it goes. Slinky SOV. Until all the infrastructure hubs are blown up and all the large alliances are staging out of Low Sec or NPC Null Sec while controlling moons and crushing anyone that tries to live in SOV Null.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1716
|
Posted - 2015.06.17 17:20:24 -
[91] - Quote
GankYou wrote:... Quote:It is possible that some space is lost but Null Sec systems are pretty poor so there won't be enough income and some people will leave. They are all upgradeable now. Yes, with too few sites per system fully upgraded.
There is a timer that defenders can respond to and they can put their entosis Titan fleet on the structure to be defended. The barrier you talk about is still there.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1716
|
Posted - 2015.06.17 17:57:42 -
[92] - Quote
GankYou wrote:They'll have to put up 300 such Titans to 300 separate Entosis capture destinations then. The Tech 1 Entosis module costs similar to half a Battlecruiser to build.  They won't time 100 systems perfectly and they won't be able to hold them. Griefer's paradise. Market McSelling Alt wrote:... or risk losing their stuff. Very briefly.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1727
|
Posted - 2015.06.21 03:01:23 -
[93] - Quote
It amuses me that stats based on a very narrow window are latched onto so fervently.
Seeing people arguing in the last few pages, I have realised that we are such nerds. Debating over things that most of the world has no clue about, things that don't alter our lives, things that most of the EVE population does not even care about.
I am finding more and more patches frustrating. When I came back it was astounding, so much had changed for the better. I would say that Phoebe release until Neocom mess up was the pinnacle of EVE so far. Since then my opinion is quickly being eroded. I suspect that I am not the only one who thinks the current and coming changes this year are going to make EVE far too vexing to bother trying to play it.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1728
|
Posted - 2015.06.21 18:22:49 -
[94] - Quote
Fixed. 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1730
|
Posted - 2015.06.21 19:25:01 -
[95] - Quote
Ishtanchuk Fazmarai wrote:The point is, why did they release a map that ... "Oooo... shiny!"
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1732
|
Posted - 2015.06.22 17:52:49 -
[96] - Quote
I think that less people are online because there is longer skill queues. I also think less people want to play EVE.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1738
|
Posted - 2015.06.24 02:11:49 -
[97] - Quote
Sgt Ocker wrote:... Fozzie SOV is biased toward easy defense for established groups and punishes new groups. .... I have said it since the first dev blog about it was published. It punishes everyone except the griefers. "Griefer's paradise" (Maybe that article will better explain it) You also said it yourself; Quote:A representative from a fairly well known (and sizable) group stated - We plan on using the new sov system to its fullest. Everyone who has ever annoyed us will be forever (or until we get bored) responding to entosis alerts. Only to find no-one around to fight by the time they form up and respond.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1739
|
Posted - 2015.06.24 04:42:39 -
[98] - Quote
Market McSelling Alt wrote:... Surely you can see the irony in the null sec groups complaining that FozzieSov caters to the griefer and punishes the established when all we ever hear on these forums is how much high-sec needs to be griefed more and ccp made it too hard for griefers. My very signature indicates that I desire High Sec to be enabled rather than attacked. It is possible that I am one of the few vocal people from a section of Null Sec players. Those that need to posture are more motivated.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1740
|
Posted - 2015.06.24 13:45:02 -
[99] - Quote
Sgt Ocker wrote: True griefers won't come back while you are there to defend, they ... ... will come back again and again and again.
We have a current case where a group has put up nine POSes in eleven days that they do not defend. They throw them up as temporary safe spots, force us to grind them down repeatedly and all they do is Low Sec style gate camps and run away. They achieve nothing, do not want SOV, do not want a good fight. They are just there to farm kills, pad their boards and weaponise boredom.
It will be a lot cheaper and less hassle for them to try force people to defend haphazardly. Then kill the few that come rushing to the defense.
When the infrastructure hubs are destroyed many many times, then people shall give up on Null Sec, can't get defense indexes up without them.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1742
|
Posted - 2015.06.25 02:53:14 -
[100] - Quote
Sgt Ocker wrote:Hadrian Blackstone wrote:
It started only recently. Maybe they'll see the errors.
It started 2 years ago - As for seeing errors, CCP is well known for repeating past mistakes hoping for a different outcome. CCP has ex-players as designers who are developing the game toward their play styles - Which unfortunately does not suit the majority. For emphasis.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1746
|
Posted - 2015.06.25 12:08:57 -
[101] - Quote
GankYou wrote:Jenshae Chiroptera wrote:Sgt Ocker wrote:Hadrian Blackstone wrote:It started only recently. Maybe they'll see the errors. It started 2 years ago - As for seeing errors, CCP is well known for repeating past mistakes hoping for a different outcome. CCP has ex-players as designers who are developing the game toward their play styles - Which unfortunately does not suit the majority. For emphasis. ]Which majority?The majority that built this game from 2003, or the potential imaginary one that is found in most other MMOs?  The one that can be found through activity metrics, you know, scientifically. 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1747
|
Posted - 2015.06.25 13:23:11 -
[102] - Quote
Remiel Pollard wrote:Is EVE still dying? .... Melodramatic exaggerations to dismiss entire threads aside. We are discussing a trend.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1748
|
Posted - 2015.06.25 13:36:11 -
[103] - Quote
Ishtanchuk Fazmarai wrote:...and he dies eventually.  No he does not! (Ignore this spoiler people) Bad Istanchuk! Bad! *Whacks with Amarr printed propeganda.*
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1749
|
Posted - 2015.06.25 16:22:53 -
[104] - Quote
GankYou wrote:Jenshae Chiroptera wrote: The one that can be found through activity metrics, you know, scientifically.  So the one that built this game from 2003 then?  Nope. CCP has been all full of angst for years. On the front page it should say, "PVP sandbox" however, it has become a mostly PVE sandbox. CCP keep pushing harder to get more people into Null Sec but they advertised to everyone and most of the world is very risk adverse. Obviously, they will keep failing. They keep trying to "tweak" and change systems. They think that Fozzie SOV will fix the game. It will not.
Talking to long time Null Sec residents, many of them have criteria for when they will leave Provi. These are probably your most hardened veterans. They stay in Null Sec without a super fleet, they stay in the poorest space and they still fight on but with Fozzie SOV, destructable stations, Local removal, they are saying (paraphrasing), "Eh I wonder what Elite Dangerous is doing?" "I think I will go run High Sec Incurions until they reverse the stupid Fozzie SOV" "When destructable stations come I will live in NPC Null" "We should stage from Low Sec, let them take space then grief them until they leave" "Yeah, I can't be bothered. I am liquidating my assets then taking a break from EVE for a year." "So ... basically they want to use Fozzie SOV and structures to make a type of worm hole space but worse? F- it I am going to live in a worm hole."
These are people that actually go out and do stuff. They have better kill boards than me. They make more ISK than me. They have more skill points. They aren't bothering to give CCP feedback.
They are the people who adapt or quit.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1753
|
Posted - 2015.06.25 19:25:54 -
[105] - Quote
Eli Stan wrote:... I don't see why 40% of SOV space being unclaimed would be an issue - they might be claimed today, but are otherwise unoccupied so there's no real different except that a group who would like to move in despite the lower income levels can easily do so .... That is called Providence. There are moons to spare, stations to dock in, upgraded indexes. Plenty of room for any corp that wants to join in that collective. SOV was given to two alliances this year. There is more SOV that people can get. There will be even more when CVA wants less headaches. People do not really flock to Providence because they haven't been able to develop a good corp. There is no stepping stone to grow. I can't count the number of corps that have moved out here and been split in half or other portions because they do not have the skill pool or resources to succeed. Players in their corps that can't tank even the rats in a mining belt.
There is a big jump from High Sec to Null Sec and Fozzie SOV will only bridge that gap for griefers. Marsha Mallow wrote:Jenshae Chiroptera wrote:Talking to long time Null Sec residents, many of them have criteria for when they will leave Provi. These are probably your most hardened veterans. They stay in Null Sec without a super fleet, they stay in the poorest space and they still fight on Sorry but Provibloc are not 'hardened nullsec veterans' and if they are going to implode because someone might trollceptor their space, they should pack up and run away now. There are plenty of scrub newbro alliances who can occupy that space. Roughly a decade of the same space being held by the same people disagrees with you.
I am not giving examples from players who have been in Null Sec for a few weeks and think the change will be too sudden after they are just getting used to what we currently have. I am giving examples of what people are saying who have lived in Null Sec for multiple years, some of them going over a decade.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1753
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Posted - 2015.06.25 20:00:03 -
[106] - Quote
Marsha Mallow wrote:... The 'majority' of people... support the current development cycle. ... Is this majority you speak of possibly based upon your alliance of Low Sec dwellers who roam into Null Sec occasionally and think that it would be hilarious to troll structures with magic wands, by any chance? 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1758
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Posted - 2015.06.26 04:42:49 -
[107] - Quote
Marsha Mallow wrote:I don't personally know any long term Proviblock vets, but you're presenting them as a bunch of entitled crybabbies who ... My presentation might be bad but I just had another convo: Quote:Start date, 2005 First main corp, ShinraDevelopment of corp, main became Pandemic Legion Quote, "I have packing my bags. I might join Waffles and hang out with Jeff in Low Sec" and "It looks like EVERYONE will be in High Sec July 7th." The message is pretty clear.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1761
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Posted - 2015.06.26 14:06:00 -
[108] - Quote
Malcanis wrote:Jenshae Chiroptera wrote:Marsha Mallow wrote:I don't personally know any long term Proviblock vets, but you're presenting them as a bunch of entitled crybabbies who ... My presentation might be bad but I just had another convo: Quote:Start date, 2005 First main corp, Shinra (Development of corp, mostly members went on to became Pandemic Legion) Provi presence: 3+ years Other notible experiences, 4 years in Noir. Quote, "I have packing my bags. I might join Waffles and hang out with Jeff in Low Sec" and "It looks like EVERYONE will be in High Sec July 7th." The message is pretty clear. So one guy who's been playing a long time fancies a change? OK Well here's another anecdote for you to call data: I've moved one of my two hisec alts into Tenal, and all 11 of her job slots are humming away productively as you read this. That is one anecdote from talking to one person just before I read Marsha's post. Not a huge coincidence. I have been scouting people in and out of Providence, also finding them worm holes to High Sec. Talking significant characters here. Not line members of a short time. Backbone people - FCs, channel administrators, major market suppliers, those sort of members in a coalition. The only ones I can confirm who have declared they are staying to fight until the ship sinks and we need to start a salvage operation are Core, Lunax and Equi. (... and Core publicly declares where his main wealth is and is generated. Hint: not Null Sec). So, this is not some Brave Newbies panic evacuation. This is people making the effort to put their assets in High Sec in the belief that Fozzie SOV will be terrible and they will want little to nothing, to do with it, within a short time of it being launched. (Incidentally, there are a lot of worm hole training groups running and people making plans for living in them) 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1762
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Posted - 2015.06.27 00:45:30 -
[109] - Quote
Marsha Mallow wrote:How's he going to hang out with Jeff in lowsec and be in highsec at the same time with EVERYONE else? Colloquialisms can mean that "everyone" is self excluding. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1766
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Posted - 2015.06.27 13:07:05 -
[110] - Quote
Cyborg Girl86 wrote:This thread has gone on for a lot longer than it had to. That's all...cough *lock*...cough...I have to say. Are you a syccophant? Cancel Align NOW wrote:This thread must be close to locked status (This probably gives enough "trolling" and fighting to have it locked now, which is often forum user's goal because the oppose certain discussions). Andar Purvanen wrote:The game has been mostly over for some time really. A handful of Large Corporations control Eve space in the sense that their domination is pretty much unchallengeable. And they are bored. So they gank. ... Unchallenged is not the only cause of ganking. Great big example right now is Northern Coalition. who are attacking Provi Bloc. They are doing it to try and recover some morale after their huge defeat at the hands of Goons.
Smaller alliance get pushed into Low Sec. Others frustrated with losing in Null will roam into High Sec to gank and take it out on weaker target that they know they have beaten before they even fire their weapons on them.
I am still hoping for the day when this turns into this with the super powers being toppled. It is unlikely to happen because High Sec is generally very risk adverse or under the incorrect belief that they can not fight.
Last night a miner complained to me about how he can't fly doctrine ships, so I asked him what he could fly and then gave him a complementary fit with instructions on how to fly it. Don't know if he had fun or not. Lost contact and forgotten his exact name already.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1766
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Posted - 2015.06.27 13:25:24 -
[111] - Quote
Lim Yoona wrote:Friday night US Prime = 19,000 online  EVE does not appeal to a lot of Americans because it doesn't have a "drive thru" and greasy ships that do all the flying and shooting for them with minimal input for some vicarious sense of accomplishment.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1771
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Posted - 2015.06.29 00:15:51 -
[112] - Quote
Malcanis wrote:... Natural result: most of EVE's ecological niches are filled with damb great tyrannosaurs, and the ones that aren't are infested with velociraptors. No room for small furry creatures to emerge in the daylight. Meaning that any new entrants into the environment are going to have to evolve right through 12 years of learning and progress before they're going to be competitive. ... Worm Holes -> ISK -> PLEX -> train all three characters on the same account for different fleets and roles. Multiple trained accounts is 3x multiplier on skills while paying for one account.
Furry little Brave?
I am glad to see you think that new players need an area to grow.
Hmmm .... CCP could make a perma-death constellation, where your SP increases rapidly but you need to take a one way jump to Empire at some point, no cloaks, no SP gains in stations or while offline.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1800
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Posted - 2015.07.07 02:46:45 -
[113] - Quote
Phoenix Slayton wrote:... that really set Eve apart from other games, is its community... Anarchy Online had / has the best MMO community that I have come across. WoW, Last Chaos, DDO, Neverwinter, Star Trek, Ultima, Champions, Ryzom, (Wurm comes a close second) and obviously EVE.
That didn't / isn't saving it but has prolonged its demise.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1814
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Posted - 2015.07.08 12:47:30 -
[114] - Quote
Angelica Dreamstar wrote:Thread could have been closed ages ago, but the self centered attention whore up there keeps people hooked. If we agreed on not replying anymore, others will follow and he can do what he does best: Talking to himself. All alone.  The central problem, in the title is still valid. CCP could try some actual target marketing. We could link buddy invites all over the place and put up posters locally.
There are ways to counter the shrinkage.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1815
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Posted - 2015.07.08 13:56:09 -
[115] - Quote
Aralyn Cormallen wrote:Angelica Dreamstar wrote:Thread could have been closed ages ago, but the self centered attention whore up there keeps people hooked. If we agreed on not replying anymore, others will follow and he can do what he does best: Talking to himself. All alone.  You should view it as an interesting Fozziesov test; if you aren't able to respond to every post he makes in a four hour window every day with at least as many typed words, you don't deserve to forums  (and I expect that reply to be within 20 minutes of his timestamp, or its back here tomorrow to make ten for every one he does - so no reading other threads during your defending time!) Hahahahhahaaa!!!
Brilliant.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1830
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Posted - 2015.07.10 22:03:13 -
[116] - Quote
Ima GoodGirl wrote:Even Ishtanchuk doesn't want these changes that improve PvE. That says volumes. When even a PvEer doesn't appreciate changes that improve PvE, you know you've gone the wrong way. Scrap it all. We just need more PvP development. The PVE changes are necessary to avoid, "Slinky SOV," and they reduce the pressure on alliances to hold so many systems.
Now ... if only they would give cloaks a fuel requirement and reduce blop ranges ... 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1830
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Posted - 2015.07.10 22:45:17 -
[117] - Quote
Ishtanchuk Fazmarai wrote:... In the process CCP effectively handles more PvE to the players. But instead of doing that in highsec, where lies the bulk of their playerbase and where retention is horrible due to poor content, CCP does that for nullsec. ... Strangely enough, there is no shortage of missions in High Sec and they even have variety compared with shooting the same Forlorn Hub day in and day out.
High Sec only keeps people for a short time because they avoid PVP. CCP can not program a different mentality. They could do something along the lines of my signature, leading the horse to water but even then, they can not make it drink.
There is no fix for carebears in a PVP sandbox.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1840
|
Posted - 2015.07.11 15:20:30 -
[118] - Quote
Scipio Artelius wrote:La Rynx wrote:"!=" means "equals not", "is not" in layman's terms. What does it mean in non-layman's terms? Hehehehehee! "So, anyway there is this symbol using in programming != or /= that in layman's terms means 'not equal' and in programming ... well ... err ... umm ... it means 'not equal'. Moving on!" 
(Stay tuned Scipio, you are going to love the x = x + 1 explanation) 
I also loved how they went on about quality. In missions there is at least some variety. In Null Sec anomolies you just fly in, tank, spank and loot.
... but how dare the Null Sec people ahve any PVE! They have all that F1 PVP! Each type of space must have its own forte! 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1841
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Posted - 2015.07.11 18:52:18 -
[119] - Quote
Ishtanchuk Fazmarai wrote:Just FYI, I've heard that there are pirate mission agents in nullsec...  Did your source also tell you how widely they are found across space?
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1843
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Posted - 2015.07.12 01:15:01 -
[120] - Quote
Sgt Ocker wrote:Ishtanchuk - Maybe it is not better highsec content you want but something different that gets your heart pumping a bit. I suspect it is the other way around. Complete safety with the ability to socialise.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1845
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Posted - 2015.07.12 14:05:50 -
[121] - Quote
Milla Goodpussy wrote:... I mean hey if you need an Alt of an ALT to even post on the games own damn forum.. then .... You don't have enough jump clones, bookmarks and all the other tricks that make people miserable when they are trying to hunt you.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1849
|
Posted - 2015.07.12 17:33:31 -
[122] - Quote
Ishtanchuk Fazmarai wrote:... a player willing to put the effort ... to control the appropiate I-NPCs ... I have no words.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1849
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Posted - 2015.07.12 18:02:55 -
[123] - Quote
Malcanis, I blame you for this. It is like being at a party with a very quiet, guy who just blends into the furniture ... but you have to go and engage them. Now we all have to listen to his obsession about semi-precious stones and where he found them.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1851
|
Posted - 2015.07.12 18:52:51 -
[124] - Quote
Ishtanchuk Fazmarai wrote:... As I said elsewhere, I will quit EVE when it dies or I find a better game.  After your I-NPC idea, I believe that if CCP listened to you; there would quickly be many games around to surpass EVE. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1853
|
Posted - 2015.07.12 19:17:54 -
[125] - Quote
Ishtanchuk Fazmarai wrote:... Some claim that it should lead to the existing player generated content (like, Jenshae). ... I do? I have suggested before that I would like missions that require teams. Not so rewarding as to be farmed. Rewarding enough to tempt new players. Jump gates limiting the ships used. Incentives to reach out and know the people around you, work with them, so you can form groups that actually do somethings. Rather than sit back and spoon feed solo mission after solo mission into their eyes while avoiding anything risky.
Your idea was a hell of a lot of coding, for something that very few would bother to or want to utilise.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1858
|
Posted - 2015.07.12 19:56:41 -
[126] - Quote
Jonah Gravenstein wrote:Jenshae Chiroptera wrote:Ishtanchuk Fazmarai wrote:... Some claim that it should lead to the existing player generated content (like, Jenshae). ... I do? I have suggested before that I would like missions that require teams. Not so rewarding as to be farmed. Rewarding enough to tempt new players. Jump gates limiting the ships used. Incentives to reach out and know the people around you, work with them, so you can form groups that actually do somethings. Rather than sit back and spoon feed solo mission after solo mission into their eyes while avoiding anything risky. I disagree with you on most things but this? This adds content and encourages players to be social and work together, as such I consider it to be a reasonable suggestion. +1 Chunks self serving and overly complicated stuff? Not so much. Cheers. (You also got the 2000th post) Keeping on topic, I do think that a focus on teaming up, giving newbie corps a recourse (like White Knight boards) and such are a way to help fix the numbers.
Give the players tools to work together.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1862
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Posted - 2015.07.12 23:57:43 -
[127] - Quote
Angelica Dreamstar wrote:... What am I missing here? Information a newbie will know when they need it and before they quit. Many people don't know how the Fit button and Market Quickbar work.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1867
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Posted - 2015.07.13 14:06:07 -
[128] - Quote
Angelica Dreamstar wrote:Jenshae Chiroptera wrote:Angelica Dreamstar wrote:... What am I missing here? Information a newbie will know when they need it and before they quit. Many people don't know how the Fit button and Market Quickbar work. People too dumb to figure that out are kind of useless. I would say that a newbie corp spending a week trying to find someone to help them during a week long war dec that results in a week of play denial or the destruction of their group is entirely plausible. Where as if they can press a button and see a list of people to contact in game ...
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1868
|
Posted - 2015.07.13 16:01:31 -
[129] - Quote
Angelica Dreamstar wrote:So why do these people need it easier than the tens of thousands before them? Intelligence on the internet is being diluted like a homeopathic "remedy." We can accomodate people who are less naturally gifted and prop up the game with their finances. However, there does come a point where you feel like a giant tripping over midgets.
Solo games have devolved into "lead by the nose" and are rather hallow without other humans. Books, lately, tend to strike me as patronising because they over explain things at great length. Television is worse than both of the above.
Fast forwarding through my life via distractions is becoming more difficult.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1870
|
Posted - 2015.07.13 16:57:25 -
[130] - Quote
Freya Sertan wrote:Vincent Athena wrote:Then who pays for the servers to stay up? You? Yes. I pay A monthly fee to access CCPs game servers. That is one.
Who is footing the bill for the intelligent people who are bored of online games and have found a new hobby? Who is footing the bill for the intelligent people who are too busy or old RL now to play? Who is footing the bill for the intelligent people who are playing other games?
That is the implied question.
If you can demonstrate with hard proof that the majority of players want more depth, complexity and are happy to receive it via an every slower process from a dwindling developer pool then you might want to jump forward with that, quickly. However, CCP is a major employer in Iceland, so I think the pressure is on them to keep as many jobs going even if they have to sacrifice EVE on the altar of ignorance.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1870
|
Posted - 2015.07.13 17:19:32 -
[131] - Quote
Angelica Dreamstar wrote:Tens of thousands of people before managed without issue. Why do some sort of people need it easier than then tens of thousands before them, who didn't? Why? Answer the question! Be the first!  The multitude in subsequent generations, who can play classic EVE, have alternatives to this game and thus are not pouring into it.
Dwindling supply.
Really, I thought this was obvious from our prior posts.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1870
|
Posted - 2015.07.13 17:39:11 -
[132] - Quote
La Rynx wrote:I like EvE and so your Arguments like many others went poooof! This does not alter how illogical and uncomprehending you are.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1871
|
Posted - 2015.07.13 19:05:09 -
[133] - Quote
La Rynx wrote:Little bugger! I reported that! Speaking of reporting things, you might want to look up the meaning of that word.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1879
|
Posted - 2015.07.14 00:59:29 -
[134] - Quote
Sgt Ocker wrote:I often wonder when the few decent alliances in the CFC will wake up and leave the bads to it, then and only then will we have a nulsec worth fighting for. I have often wondered why there hasn't been a Goons witch hunt.
We talk about Null Sec as though it is greatly significant to the number of players in EVE but it is a pretty small factor. Sure, the huge battles drews some initial numbers and yes, some people dream about being ready to move out there one day. However, Chunks is right in a way. On a day to day basis, Null Sec provides entertainment for a minority of players (who happen to play for the longest, demographically, speaking).
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1888
|
Posted - 2015.07.14 14:32:16 -
[135] - Quote
Sgt Ocker wrote:A Goon witch hunt would require a group large enough to equal what is currently in Nulsec.. A proper witch hunt would include High Sec, all current red entities and also current blue entities. Basically, anything that is not a bee would be out to crush them. Malcanis wrote:... I know right? And we've spoiled ... That looks terribly boring. No wonder CFC keep roaming down to Providence, desperate for something to do. Drips and drabs per day for an entire region. Provi gets pages of kills per day, usually.
Well, this explains, to some extent, why Null Sec is so empty and CCP are trying drastic measures to change that.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1892
|
Posted - 2015.07.14 21:22:11 -
[136] - Quote
Malcanis wrote:Well it's a list of POS kills, not a single battle report. Ah. Didn't look at it for long. Thought it was all kills for the whole region. I know Deklein is usually the region to test the acoustics with pins.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1903
|
Posted - 2015.07.15 10:03:56 -
[137] - Quote
Dracvlad wrote:I was listening to Fozzie on EN24 saying that the fall off in numbers was from hisec, so Kaurous, Baaldor and Jenn a'Side, ... you three plonkers should now go and chew on the humble pie. ... Yup, team missions and maybe some more obvious, "look for group" or "match making" service in the tutorials for new players. Urandas wrote:...That being said, if this is what sov null is like for the next 9 years, would a wormhole corp be kind enough for me to sleep on their couch and let me do their laundry for them? ... I am not feeling very enthusiastic to even log in. Hopefully there are enough guys in Provi that enjoy Low Sec style mini-skirmishes. I will probably show up for a second timer if a decent force tries to contest it.
In the mean time I am watching a lot of Star Trek and taking a "wait and see" approach to EVE. My stuff is packed, moved and ready to forget about Null if necessary. (I still have some ISK earning and PVP ships in Provi)
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1916
|
Posted - 2015.07.15 12:54:15 -
[138] - Quote
Market McSelling Alt wrote:100% accurate. PVP hardcores need to realize that they need PVE players, and PVE players need to realize that they need someone to destroy things to create demand. I prefer all-round players to carebears.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1925
|
Posted - 2015.07.15 13:24:54 -
[139] - Quote
Kaarous Aldurald wrote:Jenn aSide wrote: While you are moaning about things and hiding from "lame people", I'm rolling this Swag Boat in wicked creek, avoiding neutrals and making isk (i'm sorry, "Dank Isk", sorry Reddit Bros for not getting that right  ). If you want to get your reddit slang right, you need to make Space Juden references, homie. These two remind me of Charles and Camilla trying some teenage slang. Angelica Dreamstar wrote:... Pure PvE players are really silly believing PvPers only PvP. ... There are PVPers who do not PVE at all. They function on loot dropped, SRP programs and buy PLEX for cash to top up their ISK if those first two aren't covering their ships.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1937
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Posted - 2015.07.15 16:24:54 -
[140] - Quote
Jonah Gravenstein wrote:Angelica Dreamstar wrote:Finally I realize who is meant by Chunks, but the Why is beyond me. It's far easier to give her a nickname than to roll your face across the keyboard trying to type Ishtanchuk Fazmarai I thought I recognised you signature. Didn't realise we have an Ankh-Morporkian that fell through a space-time rift. 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1953
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Posted - 2015.07.15 20:29:54 -
[141] - Quote
Dersen Lowery wrote:Kicking people out as "low quality" because they don't immediately know what they've gotten themselves into is dumb. Indeed. However, sometimes sifting the newbies from the n00bs can be an arduous process. In some cases, they have played for years, you can sit down with them and go through a ship, module by module, they will agree with you even and then that "spehal snowfake" will go right back to losing fail fit after fail fit.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1954
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Posted - 2015.07.15 20:41:47 -
[142] - Quote
Ishtanchuk Fazmarai wrote:The thickness!! Do not worry. Some things can not affect you. (In Chess, the player moves their own piece (ship) and kills the opponent's piece (ship). Only complete eegits would watch two AI playing for them as anything other than a demonstration on how to play).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1960
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Posted - 2015.07.16 00:01:46 -
[143] - Quote
Ishtanchuk Fazmarai wrote:... and gives PvErs the means to oppose PvPrs by doing PvE. Okay, I think I have decrypted your thoughts. Guys! Good news! I think I know what Chunks wants in life!
You know how you can play that FIFA game and control the little guy running on the field, right? There is also a game called Soccer Manager, where you fiddle with spread sheets, numbers, redecorate the stadium bathrooms and just get told the scores of your teams.
I think Chunks wants to play a Farcebook version of, "EVE Manager."
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1965
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Posted - 2015.07.16 10:49:19 -
[144] - Quote
Ishtanchuk Fazmarai wrote:... CONCORD holds your ship static and defenseless for "interrogaiton" because A PLAYER worked his standing with a NPC and A PLAYER targetted YOU for that specific NPC action. .... You do realise how much Code would love this? 
Essentially, you are asking for NPCs to hold someone's arms while you punch them in the guts ... because you can't make friends?
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1972
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Posted - 2015.07.16 13:16:12 -
[145] - Quote
Ishtanchuk Fazmarai wrote:Ddo you think i'm stupid? t. Yes. However, let me rephrase it then. You want NPC police to hold the arms of players that attack anyone else so you can punch them in the guts, possibly for revenge ... because you can't make friends?
It is an absurd notion. Every little carebear would use it until no one attacked. This is worse than simply asking that all aggressive actions against other players in High Sec be disabled.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1972
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Posted - 2015.07.16 14:04:09 -
[146] - Quote
Jenn aSide wrote:... it's a part of their world view. .... Are you capable of getting out of your pseudo-psychologist's chair? You do grow so very repetitive and tiresome.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Jenshae Chiroptera
1972
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Posted - 2015.07.16 14:16:39 -
[147] - Quote
Jenn aSide wrote:... No one is forcing you to read anything I post. I hold out for the times that you blindly find a kernel but the crowing can be irksome.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1975
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Posted - 2015.07.16 17:13:31 -
[148] - Quote
Angelica Dreamstar wrote:...So we now live in a world full of people that lacks education about how they actually work, while everyone believes he know's what he's doing. ... ... and remember! Do not offend anyone! They might unsubscribe.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1976
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Posted - 2015.07.16 18:13:37 -
[149] - Quote
Angelica Dreamstar wrote:... Did you hear about these laws in the USA? It is illegal to offend anyone in the UK now. I laughed when it was proposed, thought it would never go through. What sort of idiots are making laws that are based on subjective measures? Laws need to be black and white. You were speeding or you were not. You killed them or you did not. "Well, I find the tone of pink used in his shirt highly offensive because I had a teacher once that wore a scarf that colour."
It does speak to a certain "mental climate" that is pervading the world. EVE might have to dumb down so that it can attract spoilt brats and shore up numbers for the sake of keeping the company going. 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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